Crystal Dynamics has announced that Ian Milham will be taking over the role of game director for the Tomb Raider franchise, a position that was vacated in January when former director Brian Horton left for a job at Infinity Ward.
“Adventure games have always been my first love,” Milham says. “When the opportunity came to join Crystal Dynamics, I had to jump on it. This is the home of Lara Croft, who is a legend in action-adventure gaming and a pillar of the industry. I’ve admired Crystal’s work for a while now, as they continue to deliver top-notch narrative and spectacle, coupled with deep systems and player choice. I’m very excited about where the studio is headed and I’m eager to be a part of it.”
Milham worked on the Dead Space series as an art director and was creative director for Battlefield: Hardline.
Our Take
As Matt Bertz pointed out in his original story when the previous game director left, games like these aren't the work of a singular talent; they're the culmination of hard work from large teams. Crystal Dynamics has done a great job with the Tomb Raider series since the 2013 reboot, and it should be interesting to see where it heads next under Milham's direction.
Dead Space Veteran Is Tomb Raider's New Game Director
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