In an interview with IGN, For Honor producer Stephane Cardin announced that the upcoming melee-focused action game will no longer support split-screen multiplayer.
Cardin made the announcement in a video discussing For Honor's closed alpha. "It was a feature that we loved, but, when we looked at what needs to be done to support online co-op, for us it was critical to make a decision now so we can polish all the features at the triple-A level and make sure that we have the most amazing experience."
Up until now, split-screen multiplayer has been a boasting point for the developer during preview events, with creative director Jason Vandenberghe going so far as to call it a "super-required" feature in an interview with Gamespot. Players will still be able to team up with (or against) friends in co-op and competitive multiplayer via online play.
For Honor is set to launch on PlayStation 4, Xbox One, and PC on February 14. For more on the game, read our hands-on impressions from E3.
[Source: IGN]
Our Take
The loss of split-screen is certainly disappointing for couch co-op fans, but you can't fault Ubisoft for making the hard decision if it improves the overall experience. Here's hoping the rest of the game lives up to players' expectations.
For Honor Drops The Axe On Split-Screen Support
Read More
0 Response to "For Honor Drops The Axe On Split-Screen Support"
Post a Comment